What is Skirmish?

“Skirmish” is a weekly tournament where the game in play is rotated. A quick-fire tournament is hosted with one winner standing who claims the entire prize. Skirmish events are open to players of all skill levels and are for fun, grassroots community play and should not be mistaken for Pro League which is a separate event. The prizes for skirmish are purposely modest, with no buy-ins. Pro Leagues will be for high-level play with larger prize pools.


  1. Register for this website. This is a mandatory step for all players in all of our tournaments.
  2. Team Captains and Free Agents can head to our shop to pick up a free “Overwatch Skirmish” code to register on our BattleFy.
  3. Once you have registered on BattleFy correctly, you’ll see yourself as listed under participants.
  4. Make sure to join our Tournament Discord.
  5. Got a question? Head to Discord ^^

When does Skirmish take place?

Skirmish will take place on Sunday, August 5th at 19:00

What format is Skirmish?

In general, Skirmish will be a Double elimination best of one the whole way through. Be sure to check the skirmish page for each game as formats may be adjusted based on feedback. Some games may have a maximum allowed number of signups in order to facilitate same day completion of the tournament. Keep in mind, Skirmish is designed for grassroots, fun play. Higher level competition in our Pro Leagues will feature longer, more robust formats.

What is the prize for the winner of Skirmish?

No matter the game, the prize pot for each skirmish is the same – €100. That goes to the winning team or player depending on the game. i.e. League of Legends has 5 players on a winning team, the pool is €100. Hearthstone has 1 player on a winning team, the pool is €100.

Who can compete in Skirmish?

In all games, the majority of players must be resident in Ireland (Republic or North). The remaining players on a team can be resident in any other European country. An exact breakdown follows by game:

  • Hearthstone – All players must be resident in Ireland.
  • League of Legends – 3/5 players must be resident in Ireland.
  • Counter-Strike: Global Offensive – 3/5 players must be resident in Ireland.
  • Overwatch – 4/6 players must be resident in Ireland.

There will be no exceptions made to this rule at any point. A team found to be in breach of this rule will be subject to a competitive ban for a period of no less than 6 months, beginning at the start of the next competitive event.


PC Only


Game Version

All​ ​games​ ​must​ ​be​ ​played​ ​on​ ​the​ ​latest​ ​version​ ​of​ ​Overwatch.​ ​Players​ ​must​ ​ensure​ ​their​ ​game client​ ​is​ ​up​ ​to​ ​date​ ​before​ ​the​ ​commencement​ ​of​ ​any​ ​tournament.

Map Pool

The following maps are available to play:  

  • King’s Row (Hybrid)
  • Numbani (Hybrid)
  • Watchpoint Gibraltar  (Escort)
  • Dorado (Escort)
  • Hanamura (Assault)
  • Temple of Anubis (Assault)
  • Volskaya Industries (Assault)
  • Nepal (Control)
  • Lijiang Tower (Control)
  • Hollywood (Hybrid)
  • Ilios (Control)
  • Route 66 (Escort)
  • Eichenwalde (Hybrid)
  • Oasis (Control)
  • Horizon Lunar Colony (Assault)
  • Junkertown (Escort)
  • Blizzard World (Hybrid)
Map Veto

The​ ​team​ ​with​ ​the​ ​higher​ ​seed​ ​begins​ ​the​ ​map​ ​veto.​ ​Each​ ​team​ ​takes​ ​turns​ ​banning​ ​maps​ ​until only​ ​the​ ​required​ ​number​ ​of​ ​maps​ ​for​ ​the​ ​series​ ​(i.e.​ ​1​ ​for​ ​Best​ ​of​ ​1,​ ​3​ ​for​ ​Best​ ​of​ ​3​ ​etc.)​ ​remains.

Each​ ​team​ ​then​ ​takes​ ​it​ ​in​ ​turns​ ​to​ ​select​ ​maps​ ​from​ ​the​ ​remaining​ ​pool​ ​-​ ​the​ ​maps​ ​will​ ​be played​ ​in​ ​this​ ​order.​ ​The​ ​final​ ​map​ ​remaining​ ​will​ ​be​ ​used​ ​as​ ​the​ ​decider​ ​map.


In​ ​the​ ​event​ ​of​ ​a​ ​tie​ ​on​ ​an​ ​Assault​ ​map,​ ​a​ ​Hybrid​ ​map​ ​or​ ​a​ ​Payload​ ​map,​ ​the​ ​following​ ​will​ ​be used​ ​to​ ​decide​ ​the​ ​winner​ ​of​ ​the​ ​map:

A​ ​new​ ​game​ ​will​ ​be​ ​started​ ​on​ ​Oasis.​ ​The​ ​team​ ​that​ ​controls​ ​and​ ​fully​ ​captures​ ​the​ ​first​ ​point​ ​on Oasis​ ​will​ ​be​ ​the​ ​winner​ ​of​ ​the​ ​map.

Game Settings

The​ ​following​ ​game​ ​settings​ ​will​ ​be​ ​used:

6.3.1.​ ​Rule​ ​Set

  • Rule​ ​set:​ ​Competitive

6.3.2.​ ​Map​ ​Options

  • Map​ ​rotation:​ ​After​ ​a​ ​game
  • Map​ ​order:​ ​Single​ ​Map
  • Return​ ​to​ ​lobby:​ ​After​ ​a​ ​game

6.3.3.​ ​Maps

  • Disable​ ​all​ ​maps​ ​except​ ​for​ ​the​ ​map​ ​that​ ​is​ ​to​ ​be​ ​played.

6.3.4.​ ​Hero​ ​Options

  • Hero​ ​selection​ ​limit:​ ​1​ ​per​ ​team
  • Role​ ​selection​ ​limit:​ ​None
  • Allow​ ​Hero​ ​Switching:​ ​On
  • Respawn​ ​as​ ​random​ ​hero:​ ​Off

6.3.5.​ ​Heroes

  • ● All​ ​heroes​ ​are​ ​to​ ​be​ ​set​ ​as​ ​”on”​ ​unless​ ​otherwise​ ​instructed.

6.3.6.​ ​Gameplay​ ​Options

  • High​ ​bandwidth:​ ​On
  • Control​ ​game​ ​mode​ ​format:​ ​Best​ ​of​ ​3
  • Health​ ​modifier:​ ​100%
  • Damage​ ​modifier:​ ​100%
  • Healing​ ​modifier:​ ​100%
  • Ultimate​ ​charge​ ​rate​ ​modifier:​ ​100%
  • Respawn​ ​time​ ​modifier:​ ​100%
  • Ability​ ​cooldown​ ​modifier:​ ​100%
  • Disable​ ​skins:​ ​Off
  • Disable​ ​health​ ​bars:​ ​Off
  • Disable​ ​kill​ ​cam:​ ​On
  • Disable​ ​kill​ ​feed:​ ​Off
  • Headshots​ ​only:​ ​Off

6.3.7.​ ​Team​ ​Options

  • Team​ ​balancing:​ ​Off
  • When​ ​balancing​ ​occurs:​ ​After​ ​a​ ​mirror​ ​match

Teams​ ​are​ ​permitted​ ​a​ ​maximum​ ​pause​ ​time​ ​of​ ​15​ ​minutes​ ​per​ ​series​ ​for​ ​technical​ ​issues.​ ​The team​ ​must​ ​request​ ​the​ ​pause​ ​in​ ​the​ ​game​ ​chat,​ ​at​ ​which​ ​point​ ​the​ ​lobby​ ​host​ ​must​ ​pause​ ​the game.​ ​The​ ​team​ ​must​ ​then​ ​announce​ ​the​ ​reason​ ​for​ ​the​ ​pause​ ​in​ ​the​ ​chat.

Once​ ​the​ ​15​ ​minute​ ​pause​ ​time​ ​(per​ ​series)​ ​has​ ​been​ ​used,​ ​teams​ ​are​ ​not​ ​permitted​ ​additional pauses​ ​and​ ​must​ ​either​ ​play​ ​on​ ​regardless​ ​of​ ​the​ ​issue​ ​or​ ​forfeit​ ​the​ ​match.


Teams​ ​may​ ​choose​ ​to​ ​forfeit​ ​a​ ​map​ ​at​ ​any​ ​time.​ ​The​ ​decision​ ​to​ ​forfeit​ ​is​ ​irreversible​ ​and​ ​counts as​ ​a​ ​win​ ​for​ ​the​ ​opponent​ ​regardless​ ​of​ ​the​ ​circumstances.